Sudoku variants keep the idea of classic Sudoku and change one rule. The change is small, and it changes how you search for digits. This page explains the rules of the four variants that LogikLand makes: classic Sudoku, Sudoku X, Jigsaw Sudoku and Killer Sudoku, and shows you where each one differs, with real grids from the generators.
The rules all variants share
In all four, you fill a 9 x 9 grid with the digits 1 to 9. Every row contains each digit once, and every column contains each digit once. The variants differ in the third set of groups: classic Sudoku uses nine 3 x 3 boxes, and the others add or replace a group. You never need to guess: a grid has one solution, and logic leads to it.
Sudoku X: two diagonals
Sudoku X keeps the rows, columns and 3 x 3 boxes, and adds one rule: each of the two long diagonals also contains the digits 1 to 9 once. In the printed book the diagonals are shaded in grey so you do not forget them. The centre cell is on both diagonals, so it has to fit its row, its column, its box and both diagonals.
We checked this solution with a script: both diagonals contain 1 to 9 once, and the centre cell is an 8 on both. The puzzle has 36 digits given, the smallest number allowed at the easy level.
Jigsaw Sudoku: irregular regions
Jigsaw Sudoku keeps the rows and the columns, but replaces the nine 3 x 3 boxes with nine regions of nine cells that have irregular shapes, outlined with thick lines. Each region contains 1 to 9 once. In LogikLand the regions are different in every grid, and neighbouring regions are shaded in different greys to help you tell them apart.
The grid above has nine regions of exactly nine cells, and 23 of its 81 cells are not in the region you would expect if the boxes were square. A region that is thin and long is a good place to start, because its digits are blocked by the same few rows or columns.
Killer Sudoku: cages and sums
Killer Sudoku keeps the rows, columns and 3 x 3 boxes, gives no starting digits, and adds cages: groups of cells outlined with dotted lines, each with a sum, in which no digit repeats. The extra rule is arithmetic, which is why it asks for a different kind of attention. It has its own page: the rules of Killer Sudoku.
The four variants side by side
| Variant | Extra or changed rule | Digits given | Levels |
|---|---|---|---|
| Classic Sudoku | None: rows, columns, 3 x 3 boxes | Targets of 42, 37, 34, 29, 26, 24, 22 by level | 7 (Very easy to Insane) |
| Sudoku X | Two diagonals also hold 1 to 9 | At least 36, 28, 24, 22 by level | 4 |
| Jigsaw Sudoku | Irregular regions replace the boxes | At least 38, 30, 24, 22 by level | 4 |
| Killer Sudoku | Cages with sums, no repeat in a cage | None | 4 (cage size 3 to 6) |
In the three digit-based variants the level mostly comes from how many digits are given and which techniques are needed. In Killer Sudoku it comes from the size of the cages.
Reading the table
For classic Sudoku the numbers are the digits the generator aims to leave, from 42 at the very easy level down to 22 at insane. For Sudoku X and Jigsaw they are minimums: the generator removes digits as long as the solution stays unique and the grid still needs only the techniques of its level, so a grid can have more digits than the minimum, as the Jigsaw example above does (39 digits at a minimum of 38). Killer Sudoku has no digits, so its levels are described by the size of the cages instead.
Putting them in one book
The Sudoku and Variants assistant makes a single book with one chapter per variant. A chapter starts with a title page and the rules (a detailed guide by default, a short page, or nothing), then its grids from the easiest to the hardest level. In the book, Killer Sudoku allows at most 2 grids per page; the other variants allow up to 4.
Create a free account to make a full book
Create a free account to open the assistant. The Sudoku book generator page covers classic Sudoku, with a free sample generator that needs no account. To go further, read how to solve Sudoku variants and try printable easy Sudoku variants puzzles.
Questions
Which variant should a beginner try first?
Our suggestion, not a rule: start with Sudoku X or Jigsaw Sudoku at the easy level. They need no arithmetic and add only one idea to classic Sudoku. Killer Sudoku asks you to add small numbers, so it is a second step.
Do all variants have a unique solution?
In LogikLand, yes. Every grid of every variant is generated and checked so that it has exactly one solution.
Can a book mix all four?
Yes. The Sudoku and Variants assistant makes one book with a chapter for each variant you tick: Classic Sudoku, Sudoku X, Jigsaw and Killer.
Related articles
- Printable Easy Sudoku X Puzzles (Free PDF)
Six easy Sudoku X grids to print, with a free PDF and a table of where each puzzle starts.
- Sudoku Variants for Seniors: How to Start (Printable Sample)
What large print changes for Sudoku X, Jigsaw and Killer, with calculated digit sizes, a choice table and the page budget of a book.
- Jigsaw Sudoku Rules: How to Play (With a Printable Example)
The three Jigsaw Sudoku rules, a grid you can check by hand, and how the generator builds each puzzle.
- Sudoku X Rules: How to Play (With a Printable Example)
The Sudoku X rules, a grid with both diagonals checked by hand, and proof that the diagonals are not optional.
- How to Solve Sudoku Variants: Beginner Strategies
A solving routine for Sudoku variants, with checked examples for Sudoku X and Jigsaw and the technique grades behind each level.
- Jigsaw Sudoku for Seniors: How to Start (Printable Sample)
How the Large Print Jigsaw Sudoku assistant works, with measured digit sizes, levels and page counts.
Sources
Want to publish your own puzzle book?
LogikLand generates Sudoku, crossword, word search and maze books for Amazon KDP, in 8.5 x 11 or 6 x 9 inches, exported as a PDF or an editable PPTX file. Commercial rights come with the PRO and EXPERT plans.
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